Shader Practice 4-Snow (kinda failed)

Again, the target is the picture down there. Free scene asset and make some snow affect on it.





The nodes this time is easier, I feel like getting more familiar with serval most used functions. Time to move forward, next time I will make something new based on tutorials. While the probelme is, I'm pretty sure I have clear pipelines, but it doesn't work on default objects. For whatever object it is, it will be like 


All the faces of the object is covered with snow. Compared to the scene in tutorial, I guess it's because that the shader only works on models with specifically separated UV which has the same direction with 'Normal Vector' on Y axis. If the object is just simply covered with a texture on the material, that problem comes. Still, I need to find some delicate models to prove my assumption. 

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