Thesis Progress - Procedural 3D texture
According to tutorials, there's some outcome.
Resources archive: https://www.youtube.com/watch?v=FUpsRzricPA&t=3s
The second example is from unity documentation that introduces the usage of 3D texture, this part could be as the framework of raymarching that allows to modify the shape possibily. This part will be put behind currently.
Resources archive: https://docs.unity3d.com/Manual/class-Texture3D.html
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