Thesis Progress - Raymarching Environment Building 2.0









In terms of the other example, I haven't really looked into it, I think it's more relevant to my second method that modify the shape with raymarching function. I firstly tried another shape with the same 3Dtexture on the cube. It shows like


It only covers certain range, which proves my thought. So let's get in codes. 














Comments

Popular posts from this blog

Thesis Progress - Noise Map

Thesis Progress - Schedule Check

Thesis Progress - Procedural 3D texture