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Showing posts from January, 2020

Shader Practice 1

Image
According to the tutorial, I made an effect like this: I didn't notice the date of that tutorial which was uploaded in 2016, it mainly talks about the very original way to write shader codes in this Microsoft Studio: I realized the function successfully, but I knew nothing about the grammar and the logic in it.In order to code like a TRUE programmer, I went to Kenneth's place(where I actually stay over 10 hours per day, at least 4 days a week) for some explanation. Then I found I'm so out of dated!!!!!! I'm using the unity in the latest version, but didn't know how to use visual programming pipeline. It's quite a easier way to code without complex grammar and  punctuation. Of course, it's not all about advantages, it makes the program light and clear, but for the logic part, it lacks of those basic default varibles and calculation, which means, you need to consider more logic thinking even more than the traditional coding way. And because o...

Shader Learning Record 01/11

Today's tutorial:  https://www.youtube.com/watch?v=C0uJ4sZelio thinking: I really need to see other students' work for reference. How they set up the theme and the way they apply graphic effect.

Get start to learn shader

Unity Learn tutorial finished Question: Technics of graphic effect could be a method or the process for a certain topic, how could they be an independent and solid project?  What angel should I choose to apply those technics?

Day1 Test

I did nothing on Jan7